In the last post, we looked at several aspects of team dynamics like coordination, conflict management etc. In this post, we will look at creating sustainable team performance.
Evaluating team performance
| Low subjective performance | High subjective performance | |
| High objective performance | 20.3% | 32.6% |
| Low objective performance | 27.2% | 19.9% |
- High objective + low subjective is dangerous; sustaining performance is going to be hard.
- The team is somehow unhappy working together; they probably do not want to work together.
- Next offer comes, they might not stay.
- Low objective + high subjective: Needs a reality check
- Low objective + low subjective: Team is struggling, needs help, and they know it
- How do we evaluate team performance?
- Did the team achieve objective goals?
- Are teammates satisfied with the interactions in team?
- Effective teams contribute to personal satisfaction, and overall well being
- Is the team learning?
- Teammates are challenged, and get development opportunities, improve their knowledge and skill sets.
- The same number of individuals are better than a team at generating ideas: both in quantity and quality (research here and here).
- Why do teams perform worse?
- Production blocking: If you take turns, you need to wait to speak, might get distracted, lose train of thought.
- Evaluation apprehension: Not discuss ideas because you are afraid of being judged (even if no evaluation actually happens)
- Anchoring: Subconsciously influenced by teammates' ideas, and incremental thinking to a few ideas that were already proposed. "Yes and" might reduce evaluation, but also reduces diversity of ideas.
- Social loafing: Don't work as hard in groups. Also, there is a feeling of high performance in teams (Dunning-Kruger effect).
- Strategy to do better
- Nominal group technique
- Each teammate writes his/her ideas independently (reduces social proof, anchoring, production blocking)
- Each teammate presents their ideas (reduces social loafing, because of the recognition), and writes them on a board
- Open discussion on the ideas. Only clarifications, no evaluation (reduces evaluation apprehension)
- Secret vote to rank-order ideas (reduces social proof)
- There is an illusion of high performance in teams during brainstorming. One reason is the lack of a benchmark performance.
- One technique is to brainstorm for 10 minutes, and ask that the output be doubled in the next 10 minutes (research here).
- A shared belief that the team is safe (without negative consequences for status, careers, self-image) for interpersonal risk taking (research here).
- More likely to raise errors
- More likely to ask questions
- Strategies for promoting psychological safety
- Team leader behaviors set a standard for what's acceptable
- Being accessible and approachable
- Explicitly inviting feedback and input from others
- Modeling openness and fallibility; accepting responsibility instills the same in teammates.
- Trusting relationships
- Invest in relationships within the team, so people feel comfortable opening up in team settings. Connect with people outside of work, to be able to draw them out.
- Practice fields
- Simulated environments/prototypes, where the cost of failure is low
- Communicates the importance of learning, it's ok to not succeed on the first try
- Organizational support
- Access to resources and information: promotes more sharing, and lower insecurity in sharing
- The institutional memory of the team, combined with the info of who knows what.
- Benefits
- Better search and acquisition of info (you know who to talk to for a given topic)
- Reduction of coordination effort (you instinctively know the division of labor)
- Lower common information effect (because you believe there are experts in team)
- Perform better on tasks involving memory and info retrieval
- Strategies to improve transactive memory
- Teams are better at recalling better, with fewer errors, and are seen as having more coordination (research here). This is, in part, due to transactive memory built up as a team.
- Teams tend to build transactive memory naturally (research here). Better than individuals randomly put together, or new teams formed from preexisting teams.
- Training with your work team helps a lot. A note for training classes, which pool employees from different teams (not going to be very effective).
- Training on the particular task at hand; simulated experiences help, especially for execution-focused tasks like surgery, flight etc.
- Continuity of teams helps (because of institutional memory and the loss that occurs when people leave teams).
Team learning
- Learning is critical to maintaining high performance over time (all the earlier notes on the importance of reflection etc. support this).
- Strategies to promote learning
- Emphasize the strategic importance of learning (make them part of SMART goals)
- Continuity in team membership
- Important for transactive memory, psychological safety
- Post-action debriefs
- Reflection enhances learning, even in low performing teams (research here)
- Sharing workload with all teammates
- Con: Increases coordination costs; so make an appropriate trade-off